import { _decorator, Component, Node } from 'cc';
import { DEBUG } from 'cc/env';

const { ccclass, property } = _decorator;

@ccclass('GameSceneTemp')
export class GameSceneTemp extends Component {

    onLoad() {
        DEBUG && console.debug('# GameSceneTemp onLoad');
    }

    onEnable() {
        DEBUG && console.debug('# GameSceneTemp onEnable');
    }

    start() {
        DEBUG && console.debug('# GameSceneTemp start');
    }

    onDisable() {
        DEBUG && console.debug('# GameSceneTemp onDisable');
    }

    onDestroy() {
        DEBUG && console.debug('# GameSceneTemp onDestroy');
    }

    onLoadGameProgress(progress: number) {
        DEBUG && console.debug('# GameSceneTemp onLoadGameProgress:', progress);
    }

}

